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Venture towns switch
Venture towns switch






venture towns switch

With a half dozen or so different maps to play on, each with their own high score tracked, and 15 years in-game being a solid couple of hours of real-time play, Venture Towns is certainly generous by Kairosoft standards. Venture Towns, however, gives you a score at the end of 15 years of in-game play, and then challenges you with trying to beat that score. Most Kairosoft titles simply peter out at the end and leave you with not much more to do than start over again (which, admittedly, you’ll be happy to do because they’re so charming). To Venture Town’s benefit, there’s a lot of replay value. There’s a lot to manage in terms of placement in Venture Towns, and while the simulation side of things is fairly simple and straightforward, making the town fit together nicely is a significant puzzle-like challenge. Different buildings have a different impact on the surrounding land value, and you can also use trees and other plans to help boost land prices… so long as you don’t need that space for property.įinally, you can create “combos” that offer big boosts, but require that you put three buildings next to one another, and if you have any of those buildings replicated nearby, the double-up will drain on the profitability of both. Citizens only have a small range that they’ll roam, and they’ll need all their work offices and shopping outlets within that range. There’s a catch to all of this – the kind of money that you make depends on the land value, and proximity that citizens have to shops and work. As citizens visit these stores, you naturally get a bit of money dropped into your own coffers to continue building up the city. Shops cover a huge range, including entertainment, lotteries, bike and pet shops (allowing people to get around town on a bike or wander around with a cat or dog), and food. Over time you can unlock new job options, which can earn your people greater incomes, and lead to a greater range of shops for them to spend the money at.

#Venture towns switch simulator

It’s kind of strange how inept they are compared to the complexity found in the rest of Farming Simulator 2017.Your residents will go to work in an office every time they run out of money.

venture towns switch

There is a lot of micromanaging at play here. You have to keep an eye on how much money you’re bringing in, how your livestock is holding up, if you can afford new vehicles, if you can afford help, how quickly your bank account is dropping, if you should lease or buy a vehicle, if you should take out a loan or work your way out of the financial hole you’ll inevitably fall into all that kind of stuff. There are pros and cons to buying things you didn’t start off with, like a fertilizer attachment or a chainsaw. You always have to ask yourself “is it worth it? Can I make enough money with this tool to justify it?” That goes all the way to hiring help as well. Yes, you can accomplish more tasks with the help of a field hand, but there is a balance with how much you should spend to yield any results. I made quite a few bad decisions, but somehow I kept making money. I’m not sure if the game automatically took out loans on my behalf or people were paying me late, but I’d check my bank account every now and then and it would be larger despite being in-between crops. There isn’t a lot of communication in that department, and there’s even less handholding. Even with the tutorial, I found myself trying to learn different aspects of the game I never knew existed. It leads to a lot of frustrating moments and caused me to go through every menu screen in the game to see what the tutorial decided to skim over. Unfortunately, that doesn’t change any of the gameplay. Everything you do around your farm is the same. You drive your tractor with its attachment around a circle in your plot of land. Yes, attachments change meaning depending on the task, but it’s the same thing, over and over again. There’s a weird sense of calming that comes with it.

venture towns switch

This isn’t a high-octane fast paced game. #Venture towns switch review simulatorįarming Simulator 17is a title in which you have to play the long game. Results do not come right away, but that’s what makes it rewarding.








Venture towns switch